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Bebop Hook Kill Combo
Combo Concept
Grapple an enemy in, attach Sticky Bomb, uppercut them into the air, then melt with Hyper Beam. Bebop's signature pick combo.
Combo Steps
1
Grapple Arm
Hook from cover to pull an enemy carry into your team.
2
Sticky Bomb
Attach the bomb immediately after the hook; it detonates for AoE damage.
3
Exploding Uppercut
Punch them into the air; hitting a hero refreshes Grapple cooldown.
4
Hyper Beam
Pop Hyper Beam while the target is airborne or CCed to melt them.
Usage Tips
- •The hook is everything. Find angles from cover and keep a dash for escape.
- •Sticky Bomb permanently stacks damage per hero hit — snowball key.
- •Exploding Uppercut on a hero refreshes Grapple, enabling a second hook.
- •No dash means positioning and cover matter; a missed hook makes you vulnerable.
Best Scenario
Best for picks, teamfight initiation, and deleting enemy carries. A good Bebop can decide the game alone.
Common Mistakes
- ✕Missing hook with no cover and getting focused down.
- ✕Hooking the enemy tank instead of a squishy target.
- ✕Using Hyper Beam while the target still has a dash available.
Related Combos
Want to learn more combos?
We cover practical combos for tanks, assassins, casters, marksmen, and supports. Click to see them all.