Skill Combos
Practical combos for tanks, assassins, casters, marksmen, supports, and general techniques. Click any card for full steps, usage tips, scenarios, and common mistakes.
π‘οΈAbrams Tank Engage Combo
For: Abrams
Charge an enemy into a wall for a stun, follow with point-blank shotgun burst, then slam Seismic Impact for big AoE control. Abrams' most classic and forgiving engage combo.
π‘οΈHaze Assassination Combo
For: Haze
Go invisible with Smoke Bomb, sleep a high-priority target, stack Fixation, then finish with Bullet Dance. Haze's standard delete combo.
β‘Seven AoE Caster Combo
For: Seven
Slow and damage with Lightning Ball, set up a delayed stun with Static Charge, blanket the fight with Storm Cloud, then clean up with primary fire.
πDynamo Teamfight Control Combo
For: Dynamo
Knock up and slow the frontline with Kinetic Pulse, reposition and refresh ammo with Quantum Entanglement, then pull enemies together with Singularity for your team to burst.
π―Vindicta Sniper Pick Combo
For: Vindicta
Take flight to a high angle, mark the target with Crow Familiar, root with Stake, land a headshot, then execute with Assassinate.
π₯Infernus Burn Combo
For: Infernus
Mark and slow with Catalyst, close the gap with Flame Dash, stack Afterburn with primary fire, then detonate with Concussive Combustion.
βοΈKelvin Frost Protection Combo
For: Kelvin
Slow with Frost Grenade, enable rotation with Ice Path, pressure with Arctic Beam, and protect a key target with Frozen Shelter.
ποΈMcGinnis Zone Control Combo
For: McGinnis
Set up Mini Turret as a fire base, split terrain with Spectral Wall, sustain with Medicinal Specter, then blanket an area with Heavy Barrage.
πͺBebop Hook Kill Combo
For: Bebop
Grapple an enemy in, attach Sticky Bomb, uppercut them into the air, then melt with Hyper Beam. Bebop's signature pick combo.
π₯Team Wombo Combo Chain
For: Team Coordination
Dynamo's Singularity pulls enemies together, Seven's Storm Cloud follows up, Haze or Vindicta clean up, and Kelvin's Frozen Shelter protects. Requires communication.
π¨Mobility Escape Combo
For: General Technique
Chain sprint, slide, zipline, and double-jump to escape. Heroes can add ability mobility like Haze Smoke Bomb or Infernus Flame Dash.
βοΈLane Harass Combo
For: General Technique
Use abilities to poke enemy heroes while last-hitting and controlling the wave. Common for Seven, Vindicta, and Kelvin in lane.
Want to learn hero skills systematically?
Head to the Skills page to understand basic attacks, active abilities, and ultimates in full.
Browse Skills System