Kelvin
The Frost Controller
Weapon: Frost weapon

Overview
Kelvin offers damage, slows, protection, and fast rotations through Frost Grenade, Ice Path, Arctic Beam, and Frozen Shelter. His value comes from controlling where a fight happens and protecting allies at the right moment.
Abilities
Frost Grenade
AbilityGrenade bursts a freezing cloud that damages and slows; heals allies at max rank.
Cooldown: ~18s
Ice Path
AbilityFloating ice trail granting move-speed and slow resistance to allies.
Cooldown: ~30s
Arctic Beam
AbilityFrontal ice beam; longer sustain = more slow and fire-rate reduction; claims Souls.
Cooldown: ~22s
Frozen Shelter
UltimateImpenetrable dome around a target; allies heal fast, enemies slowed.
Cooldown: ~120s
Frost Grenade bursts a freezing cloud that damages and slows enemies, healing allies at max rank; Ice Path lays a floating trail with move-speed and slow resistance for fast rotations; Arctic Beam slows and reduces fire rate the longer you sustain it, and can claim Souls. Frozen Shelter ultimate domes a target — allies heal fast, enemies slow, and objectives inside become invulnerable.
Builds
Heal Support
Control Utility
Heal-support builds prioritize Healing Booster, Extra Regen, Rescue Beam and Improved Cooldown; control builds stack Mystic Vulnerability, Greater Expansion, Silence Hex and Warp Stone to extend the slow/control chain.
Playstyle Tips
- 1.Ice Path enables fast rotations to support teammates.
- 2.Drop Frozen Shelter near objectives / Shrines to swing fights.
- 3.His teamfight value depends on placing protection and slows where allies can use them.
- 4.Sustained Arctic Beam slows and claims Souls; strong lane pressure.