Infernus
The Flame Bringer
Weapon: Flame gun (knuckle pistol)

Art: Infernus concept (AI-generated, for reference only)
Overview
Infernus is Deadlock's "burn" carry — his bullets stack a burning DoT that grinds enemies down even with rough aim. Catalyst gives lifesteal and damage amp, Flame Dash is his only mobility. The community near-universally recommends him as a first hero: high forgiveness, strong scaling.
Abilities
Catalyst
AbilitySpews napalm that slows and amplifies your damage; lifesteal vs marked targets.
Cooldown: ~25s
Flame Dash
AbilityDashes forward leaving a burning trail; slow resistance during dash. Only escape.
Cooldown: ~40s
Afterburn
PassiveBullets stack a burning DoT; headshots stack faster. Core damage source.
Cooldown: Passive
Concussive Combustion
UltimateBecome a living bomb that detonates after a delay, stunning a large area.
Cooldown: ~127s
Core combo: Catalyst (napalm slows + amps) → Flame Dash in → auto-attacks to stack Afterburn. Afterburn scales with Spirit and headshots stack it faster. Concussive Combustion ultimate turns you into a living bomb that detonates for a big AoE stun.
Builds
Burn Sustain
Lifesteal Burst
Burn build is Spirit-focused: Extra Spirit, Toxic Bullets, Duration Extender, Superior Duration to max the DoT; sustain-burst uses Bullet Lifesteal, Healing Booster, Ricochet and Burst Fire so he fights up close and heals. Note Infernus fire scales with Weapon, not Spirit.
Playstyle Tips
- 1.Combo: Catalyst → Flame Dash → auto-attacks to stack Afterburn.
- 2.Afterburn scales with Spirit; no perfect aim needed.
- 3.New-player friendly: damage on hit, high forgiveness, top recommended first hero.
- 4.Flame Dash is your only mobility — don't waste it chasing; keep it to escape.