Abrams
The Bruiser
Weapon: Shotgun (high close-range burst)

Art: Abrams concept (AI-generated, for reference only)
Overview
Abrams is Deadlock's "fist-fighting tank" — a thick, lifesteal-fueled frontliner who thrives in close-quarters brawls. His kit revolves around gap-closing, crowd control and self-sustain, so you don't need crisp aim to be effective. In team fights he shoulders the front, disrupts the enemy formation, and opens with Seismic Impact for a big AoE stun.
Abilities
Siphon Life
AbilityDeals damage-over-time to nearby enemies and lifesteals; heals more when hitting marked targets.
Cooldown: ~30s
Shoulder Charge
AbilityDashes forward; hitting an enemy or wall causes a stun. Core engage tool.
Cooldown: ~22s
Infernal Resilience
PassiveFast out-of-combat health regen and resistance to Spirit damage.
Cooldown: Passive
Seismic Impact
UltimateLeaps to a target area dealing AoE damage and a long stun. Key team-fight opener.
Cooldown: ~120s
The core loop is Shoulder Charge into a wall to trigger a stun, then trade blows while Siphon Life heals you. Infernal Resilience gives fast out-of-combat regen, making him very hard to push out of lane during the laning phase.
Builds
Tank / Sustain
Burst DPS
Two routes: the tank/sustain build stacks health and lifesteal so you're nearly unkillable up front; the burst build amps the shotgun via Superior Duration and bullet damage. New players should start with the tank build.
Playstyle Tips
- 1.Use Shoulder Charge into a wall to trigger the stun — it is your main engage.
- 2.Siphon Life lifesteal lets you hold the frontline, but beware being kited by ranged heroes.
- 3.Pop Seismic Impact on the enemy backline or the middle of a team fight.
- 4.New-player friendly: no precise aim needed, just brawl in their face.